Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560 Ti  (ID=0x1087)
    Vendor:   NVIDIA
    VRAM:     1233 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.256 seconds
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\UnityProjects\WhaleHuniting\Build\x86\WhaleHunting_Data\Managed\System.dll (this message is harmless)
desktop: 1680x1050 120Hz; virtual: 3360x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.853208 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 20c -> priority: 1 
quit button clicked
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

